Monday 14 February 2011

Experimental Maya Scene



Been trying ti figure out how to build an impressionist painting in Maya, by using the marks to help define where I put my geometry. Hence the odd shape in the corner by the tree. The base, which is supposed to be the water I need to work on but at the moment I'm struggling to visualize that. I'll build the rest of it and then work out how to make the water look 3D.

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